As a part of the ‘modular’ nature of Spellwoven, I’m attempting to put together a set of Characteristics that would help define non-human folks. Many of these are ‘squishy’ and would require roleplaying to implement. A few have a bit of rules attached to them.
Any thoughts welcome.
http://www.mythopoeticgames.com/wp-content/uploads/2022/03/SPELLWOVEN_Draft_Other_Folks.pdf